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Post by Drillwarrior on Mar 11, 2014 8:11:44 GMT -6
Post up a report Ragda!
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Post by Ursiel on Mar 11, 2014 8:17:33 GMT -6
Do IT!
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Post by Yoh Komori on Mar 11, 2014 8:17:41 GMT -6
He's still writing it, from what he said to me the night he came back from regs.
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Post by Ursiel on Mar 11, 2014 8:33:26 GMT -6
I'd have been doing that at 2am if I did it same night. I put it off, only thing I went off was LP and memory. Kinda wish I had been able to do some notes between rounds to make it better.
Anyway, any other thoughts on the Infernity archetype? Main deck trap stun almost seems like a possibility to use.
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Post by ragda on Mar 11, 2014 13:39:40 GMT -6
DEF.OTK, the evening of I posted on the chatbox of the general stuff. I've still yet to type it up. It was a bad day for the deck, but a great day overall.
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Post by Ursiel on Mar 27, 2014 13:07:15 GMT -6
So Barrier's impending limitation is a blow to the deck. Although Beelze is literally around the corner and almost necessitates that limitation. While it makes me cry a little, does anyone have new ideas for the deck?
Personally I'm seeing a Hybrid Xyz/Synchro build will be the best option since VOD somewhat helps with the loss of 2 Barrier.
And come PRIO Sylvan Charity will further add to some insane plays.
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Post by ragda on Mar 28, 2014 1:31:09 GMT -6
Yeah, I can't wait for Charity myself. I do think Void Ogre will definitely help fill the... er, void of missing barriers.
I don't think I'll be having that report up any more fellas, sorry to disappoint. Most of it was just small personal things and I've already mentioned the most interesting parts somewhere before.
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Post by Ursiel on Mar 28, 2014 8:42:15 GMT -6
Will the need for Void mean that an increase in Beetle will happen? OCG had a build that would focus on a fast synchro climb using ArmaKnight/DGrepher/Archfiend and Beetle into VOD.
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Post by oooxp on May 30, 2014 15:24:13 GMT -6
is infernities more control style or still otkish, haven't seen them for a while
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Post by Drillwarrior on May 30, 2014 15:56:12 GMT -6
More control at the moment I think.
Opinions on Pendulum Infernities?
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Post by oooxp on May 30, 2014 17:25:58 GMT -6
not sure if they will work atm at least not with infernity archfiend
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Post by ragda on May 30, 2014 19:25:55 GMT -6
Xyzcentric Infernities are full of both control and Rank 4 spam. Synchrocentric can drop boss monsters like Beelze, Void Ogre Dragon and Infernity Doom Dragon.
Pendulums can be interesting. You can definitely make the argument that the ability to clear the hand quickly is a boon in of itself.
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Post by Drillwarrior on May 30, 2014 19:35:54 GMT -6
Xyzcentric Infernities are full of both control and Rank 4 spam. Synchrocentric can drop boss monsters like Beelze, Void Ogre Dragon and Infernity Doom Dragon. Pendulums can be interesting. You can definitely make the argument that the ability to clear the hand quickly is a boon in of itself. Also it let's you SS Archfiend easier.
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Post by ragda on May 30, 2014 21:51:43 GMT -6
Main part of course. Also does multiple summons without spending Stygian Street Patrols. With Pendulums, the deck may not need Instant Fusions (or as much). Just watch out for multiple Infernity Archfiend summons, only one search in the end.
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Post by Ursiel on Jun 4, 2014 10:06:44 GMT -6
I'm not digging the idea of Pendulum Infernities. The need to have 2 Pendulum monsters in hand just detracts from the other setup/protection cards that would be better there. The simple fact that multiple Pendulum monsters would be needed in order to get that set up even further detracts from the control cards you should have instead. This could also create situations where you are monster clogged even worse than ever. Friend took an Infernity build to 20th place this last regional in Colorado Springs, 205 people. This is all I can remember of his extra deck, don't remember the side. Main deck is right, except he may have used something instead of the Warning and 3rd Fiendish Chain.
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