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Post by troza on Jul 16, 2014 2:47:34 GMT -6
I don't know much about X-Sabers but that looks pretty nice.
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Post by bystander on Jul 16, 2014 8:54:38 GMT -6
Thank god the saber card isn't released until November.
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Post by Drillwarrior on Jul 16, 2014 9:09:16 GMT -6
That looks like a lot of fun!!
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Post by bystander on Jul 16, 2014 11:30:21 GMT -6
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Post by ライトロード on Jul 16, 2014 14:13:11 GMT -6
I retract my previous statement. Zaborg the Mega Monarch is real. INB4 Caius is more OP than Raiza.
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Post by bystander on Jul 16, 2014 14:23:30 GMT -6
Mega Zaborg is an extra deck wrecker, but only if you pop a Light attribute monster. Now lets think are there any meta decks that have light attribute monsters in them?
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Post by BurnForGame on Jul 16, 2014 15:10:49 GMT -6
*cough cough* Um, whoa. SaBurn may need to become a thing for me. It's funny, though. I had a Saber build lying around for a couple of weeks not a month ago, but I never used it because I just couldn't find a way to make it my own. This card may literally be the single piece that inspires a functional, personal build now. The card is just wacky... As for the others: Hound is obviously very cool, and will certainly earn deck space there. I'm "meh" about Mega Zaborg because the Extra Deck requirement to use it means at least one piece of Monarch support won't be viable, unless it's ruled that the player using him doesn't have to have an Extra in order to activate that effect. If it is ruled that way, Mega Zaborg is potentially devastating. Blazeman... My goodness. It's hard to imagine a more perfect new Main Deck card for HERO decks. I wonder about that new MPB, though. It's another Level 9 Synchro! Also, Kattobingu Challenge is kind of ridiculous... I do wonder when we will get those Japanese NECH cards like Blazeman, not to mention the others we're still owed from recent sets.
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Post by ragda on Jul 16, 2014 20:41:43 GMT -6
Regarding Mega Zaborg, you can hit more than the main deck monsters. Evilswarm Exciton Knight is a thing, so is a spent Felgrand or Quasar (Quasar hit is probably gg by that point).
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Post by troza on Jul 17, 2014 2:25:34 GMT -6
Can I ask you to copy the card effects in here? At work, I can't go to Yu-gi-oh wikia... and now I'm super curious and I can't read their effect...
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Post by Drillwarrior on Jul 17, 2014 10:09:41 GMT -6
I only really have two of them to comment on.
Blazeman's first effect isn't great as he adds poly, not a poly CARD. No HERO deck runs Poly at the moment. He might come in combo with his Foolish Burial esq effect though. That could be useful.
Guys, Zaborg can just, you know, pop himself to mill out 8 cards. Kinda decent if you're in a match-up where milling their extra deck wins you the game. (Shaddolls? Rob them of their main fusions for example.)
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Post by troza on Jul 17, 2014 10:46:31 GMT -6
Does he mill random cards? That might be nice in the future against decks that will use and abuse the new pendulum cards
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Post by ライトロード on Jul 17, 2014 12:28:13 GMT -6
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Post by bystander on Jul 17, 2014 12:56:40 GMT -6
I wonder about that new MPB, though. It's another Level 9 Synchro! Also, Kattobingu Challenge is kind of ridiculous... I do wonder when we will get those Japanese NECH cards like Blazeman, not to mention the others we're still owed from recent sets. Yeah its a Lv 9 synch, looks like it will have 3 effects, there are 3 bulleted numbers in its effect. It doesn't look like it will be a generic synchro, from what I can tell from the requirements it looks like it requires MPB both tuners and non-tuners. I need to keep an eye on its effects. Want to see if it is worth running. I only really have two of them to comment on. Blazeman's first effect isn't great as he adds poly, not a poly CARD. No HERO deck runs Poly at the moment. He might come in combo with his Foolish Burial esq effect though. That could be useful. Guys, Zaborg can just, you know, pop himself to mill out 8 cards. Kinda decent if you're in a match-up where milling their extra deck wins you the game. (Shaddolls? Rob them of their main fusions for example.) True, but think about the plays you can create by going poly then miracle fusion in one turn. I have done it, it is a virtually nasty combo that can leave to with 2 huge fusions on the field. As for Blazeman's foolish burial effect this combo will become a standard play in any HERO deck: Blazeman + Shadow Mist Blazeman's foollish is better than Prisma's effect now, since Prisma only changes his name. This guys effect changes attribute/Att/def making it easier to get out the Omni fusions. Again would love to see Startos back just to create a new HERO engine using Stratos, Blazeman, and Shadow Mist. Zaborg can pop himself, and if he does you have control what extra deck cards are sent to the graveyard. However, as stated before, that really depends on the ruling for this card requiring you to have monsters in the extra deck. Kinda hard to pull off if you don't have an extra. Does he mill random cards? That might be nice in the future against decks that will use and abuse the new pendulum cards Mega Zaborg does not mill cards. The player that controls the extra choses what cards to send to the grave. That is of course if Mega Zaborg doesn't pop a light attribute. If Mega Zaborg does pop a light attribute monster (himself, Exciton, a spent Felgrand, etc) you control what both cards are sent to the grave for both players. I got to say this effect will probably make Xyz Reborn worth running in a deck that uses Mega Zaborg.
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Post by troza on Jul 17, 2014 13:24:38 GMT -6
You know that you can't use XYZ reborn in a monster that wasn't xyz summoned properly in the first place, right?
Or am I wrong?
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Post by bystander on Jul 17, 2014 13:47:46 GMT -6
I checked it over in the rulings on the Wiki, nothing was said about it there. It is a possibility though so further investigation is needed. And troza you were right on the money it needs to be properly Xyz summoned first. That shoots that idea of mine in the head. Well better that it dies on the forum boards than in an actual duel. MPB effect: Mecha Phantom Beast Jaculuslan Wind/LV9/Machine/ATK2700/DEF2000 1 "Mecha Phantom Beast" Tuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters When this card is Summoned: You can Tribute any number of "Mecha Phantom Beast Tokens" you control; your opponent discards a number of cards from their hand equal to the number of "Mecha Phantom Beast Tokens" Tributed by this effect. "Mecha Phantom Beast" monsters you control cannot be destroyed (by battle or by card effects), except this card. When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can set 1 Quick-Play Spell Card from your Deck into your Spell & Trap Card Zone. yugioh.wikia.com/wiki/Mecha_Phantom_Beast_Jaculuslanset any QP from your deck. BurnForGame do you see this?
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