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Post by Yoh Komori on Jun 8, 2014 1:27:19 GMT -6
He's left a spot for the true herald, the one of glorious light! lol, figured it's high time I post my own deck since last I did post this JJ did it for me. Maxx C cause I actually like half my deck in hand, and I do run 2 hand traps. Makes people feel hella stupid when they give perfect herald like 12 cards in hand. Thoughts? (bear in mind I'm weighting for "perfect Cell" of the glorious light, before I bother with this deck)
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Post by Yoh Komori on Jun 13, 2014 18:55:09 GMT -6
No love(or hate) for super herald?
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Post by Drillwarrior on Jun 13, 2014 18:57:43 GMT -6
Could you post the effect/stats etc of Super Herald & his ritual in the OP so I don't keep thinking of Normal Herald when I look at it?
Also with Super Herald, why even have Sophia?
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Post by Yoh Komori on Jun 13, 2014 19:53:59 GMT -6
Could you post the effect/stats etc of Super Herald & his ritual in the OP so I don't keep thinking of Normal Herald when I look at it? Also with Super Herald, why even have Sophia? Will do. 12* 2000/3000 fairy light ritual eff: "Must be Ritual Summoned and cannot be Special Summoned by other ways. You can Ritual Summon this card with "Oracle of the Herald". During either player's turn: You can send 1 Fairy-Type monster from your hand to the Graveyard; activate one of these effects: ● When your opponent activates a Spell/Trap Card or monster effect: Negate the activation, and if you do, destroy it. ● When your opponent would Special Summon a monster(s): Negate that Special Summon, and if you do, destroy the monster(s)." and the ritual "This card is used to Ritual Summon "Herald of Glorious Light". Your opponent cannot activate cards or effects in response to this card's activation. You must also Tribute monsters from your hand or field whose total Levels equal 12 or more." (love how the little guy needs 6 exact but the big guy is "okay with more") it's a "Blue card" version of super poly. 'Cause fuck people people. I keep sophia T1 never get's stronger than banish all my opponents hand and force them into topdeck vs a 3600. They go -5 hard and you end off putting them on a 3 turn time clock in a STALL deck, G2 it's backbreaking and G1 they never know what the hell they are fighting till its too damn late. Also, as stated, it's plays in this deck that are already used, so only sophia who is still a fodder for herald, and the rest is already there, so why NOT add the win con(even if it asks you to over extend to use it).
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