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Post by Yoh Komori on May 28, 2014 0:33:10 GMT -6
Theme song of this deck: Yeah...so HKC loves soul charge. LV2, LV2 tuner, make phonon (ideally have another monster like dandy in yard or on board) make him level 1-3 ish so you can synch it up. soul charge, and tele your way into 2 more synchros (android and catastor seem easiest,) and SQD it up! Deck has had a few field tests, most notably against one poor SOB sam player. he had his shien BTS'd and stolen, then use with MY shien to make a quasar who ate him alive. XD Also, this deck is balls, like sloppy, esploding, balls. One minute my field is empty, the next minute my body is ready! >:3
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Post by Drillwarrior on May 28, 2014 9:37:32 GMT -6
Android & Catastor are 5, Phonon is 4. 5+5+4=14 not 12. while I am aware you can change his level, he says "When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster."
Drop a pair of Lady Ninja IMO. She is horrible in this deck as you have 4 Wind monsters total including her. Then cut the Mist-Valley LV2 guy because only two ways to activate his effect once you cut Yae, and that is Wrath, which brings him out on the opponent's turn, which is less than ideal.
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Post by Yoh Komori on May 28, 2014 11:08:58 GMT -6
I'm trying to figure out the wind stuff so I'll grant you it's ill placed, but the plan for quasar was 4 5-5, but now im seeing the 5x2 happens far faster so it should still work since I can SS him after, and still use him since his eff reads like bahamut shark (in the sense that summons before him should not hinder him).
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Post by Drillwarrior on May 28, 2014 11:25:08 GMT -6
True. Sorry, just the way you worded it in the OP made it sound like sync'ing for him was what helped fill the grave for the soul charge into two lv5 synchros.
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Post by Yoh Komori on May 28, 2014 11:39:13 GMT -6
True. Sorry, just the way you worded it in the OP made it sound like sync'ing for him was what helped fill the grave for the soul charge into two lv5 synchros. initally that's what I was expecting to happen first, then have to sit behind some backrow and him then turn 2 SS the 2 LV 5, but the testing I got in last night suggests 2x LV 5 happen first more often than phonon (spose it does make sense, since phonon is like kid and a striker usually)
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Post by Drillwarrior on May 28, 2014 11:47:16 GMT -6
Almost want to say you should run 3 Soul Charge and up the ratios on a few other cards as I see multiple hands that mean first turn quasar.
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Post by Yoh Komori on May 28, 2014 13:07:55 GMT -6
Almost want to say you should run 3 Soul Charge and up the ratios on a few other cards as I see multiple hands that mean first turn quasar. It's an idea, but i'd rather stick at 2 or lower the charge count just cause I expect it to be hit, so im just trying to figure out plays at 2 for the moment. once I see how to do what I like I'll edit that accordingly. list updated.
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Post by Yoh Komori on Jun 8, 2014 0:58:30 GMT -6
Little more time passed, little more refinement.
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Post by Drillwarrior on Jun 8, 2014 16:43:54 GMT -6
I'd rather run Psychic Jumper over Esper if you want a level 2 Earth/Psychic/Tuner. Esper will (almost) never get her effect. And Jumper at least has a chance. And Jumper at least has 1500 defense.
Also, I count 23 maindecked Earth monsters. Where is Redox? He's a Monster Reborn, another way to use Hero Kid from graveyard, a easily recurring 3k defensive wall, a route into Leo with Psychic Commander, etc.
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Post by Yoh Komori on Jun 8, 2014 21:45:27 GMT -6
I'd rather run Psychic Jumper over Esper if you want a level 2 Earth/Psychic/Tuner. Esper will (almost) never get her effect. And Jumper at least has a chance. And Jumper at least has 1500 defense. Also, I count 23 maindecked Earth monsters. Where is Redox? He's a Monster Reborn, another way to use Hero Kid from graveyard, a easily recurring 3k defensive wall, a route into Leo with Psychic Commander, etc. Jumper I'll look into, but he's really not great, cause I just don't see him getting his eff off often, even by comparison to esper. and simply put redox banishes my monsters too much tbh.
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Post by Drillwarrior on Jun 9, 2014 8:29:48 GMT -6
Yeah, I know Jumper isn't great. But he's a level 2 Earth Psychic tuner just like esper, with better stats. And TBH I don't see you getting Esper's effect except Miracle Synchro Fusion > Leviair.
If you aren't using Redox because he "banishes your monsters too much" then you're looking at him wrong. He's still a monster reborn.
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Post by Yoh Komori on Jun 9, 2014 12:42:36 GMT -6
Yeah, I know Jumper isn't great. But he's a level 2 Earth Psychic tuner just like esper, with better stats. And TBH I don't see you getting Esper's effect except Miracle Synchro Fusion > Leviair. If you aren't using Redox because he "banishes your monsters too much" then you're looking at him wrong. He's still a monster reborn. It's not much better then expecting to soul charge for a psychic and jumper/tele and charge into a second psychic. Oh and let's not forget veiler is a thing. IIRC prisoner could also stop jumper(I'd have to check that though). And my other issue with redox is "who to revive" like my extra deck is my bosses, so unless I lost control of board, which the point of this is not to, he's got no real good targets( kid seldom does not come in pairs, if I see it I usually have to ss it ASAP to avoid drawing a second the following turn). The other issue is what to discard. Uusually my best discards for it would be better spent as summons or are already spent and yarded. I will test him again though.
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