Post by Meat~Product on May 11, 2014 17:38:27 GMT -6
Sharks and Stuff.
Here's a little write-up on the card choices and combos.
THE CONSISTENCY SHARKS
Beautunaful Princess - Coming in PRIO, this adorable little femfish let's me grab any level 4 or lower Fish from my deck by banishing itself when it's summoned. This card effectively allows me to run 6 Saber Sharks or Wind-Up Sharks for all purposes of firstturn Full Armoured Crystal Zero Lancer.
Mermaid Shark - Also coming in PRIO, this little lady lets you search any 3 to 5 Fish when Normal Summoned. nce again, searches the missing combo pieces for second turn Full Armoured Crystal Zero Lancer.
But what about Veiler, and Chain, and Breakthrough, and... Well hush up a second and look at the trap lineup. Fish Depth Charge is best friends with these cute but frail beauties, letting you break even in economy and throw a fish into their plans. All of lifes problems can be solved with the right amount of Depth Charges.
THE FACZL DROPPERS
Saber Shark - Hey look, it's Kaus but with tail fins. Can grant or take away levels from nearby Fish, used to make Rank 5s which then make Full Armoured Crystal Zero Lancer.
Wind-Up Shark - Even if Wind-Ups aren't what they use to be, this guy lives up to his Shark name. Summon one, summon another, boost their levels, make a rank 5 for Full Armoured Crystal Zero Lancer, easy peazy. Typing and Atttribute are made for this deck.
THE BODIES
Doublefin Shark - onecard Silent Honor ARK, what's not to love? Summons back a level 3 or 4 Fish from your grave, great card economy.
Silent Angler - This works best with Saber Shark, but is also a level 4 for ARK and friends. You can summon him as long as you control a WATER monster.
THE BOSSES
Full Armoured Crystal Zero Lancer - Just a god, the deck is made to belt this thing out first turn and ride it to victory. While not worth it if you summon it with Level 6s, being able to put it on top of any WATER rank 5 is amazing. Now, it's 2200 body might not seem like much, but it gains 500 for each material, so first turn, this monster is a 3700 beater. But that's not all, when it would be destroyed, you can dettach to avoid it's destruction. Eat your heart out Gachigachi. And last, but not least, it has an activated effect as well. You can dettach one material to negate the effects of all face-up monsters your opponent controls until the End Phase. While this sin't a quick effect, it's ALL OF THEIR MONSTERS. No "Cannot be destroyed" effects will stop it's assault.
Elder God Noden - Tempted to put him as a Comboer, but really, he deserves to be here. Instant rank 4 is great, coming in without using your Normal is better, being able to Super Poly your opponent's push into this guy? Boss.
Abyss Dweller - While Abyss Dweller is amazing in every deck, it's exceptially better here. You'll ALWAYS have it's boost going. Always. And it'll be backed by FACZL, which means if they want it gone, they'll have to put something under that truck.
Snowdust + Ragnazero - These two go together like a flower and a bumblebee. Snowdust reveals WATEr monsters to put Snowcounters on a card, and each of your opponents monsters lose 200 ATL for every snow counter on the board. Seems OK yeah? Well along side Ragnazero, it's removal and drawpower. Ragnazero dettachs to destroy a monster whos current ATK is different from it's Original ATK, and then you draw 1 card. Both having acceptable bodies, especially when you have a few Snow counters out, they are combo bosses.