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Post by Shadwen on Feb 12, 2014 14:05:11 GMT -6
Monsters:
3 Des Lacooda 2 Cardcar D 2 Vortex Trooper 3 Swarm of Scarabs 2 Medusa Worm 1 Golem Sentry 2 Swarm of Locusts
Spells:
3 Pot of Duality 1 Dark Hole 1 Book of Moon 3 Messenger of Peace 2 Swords of Revealing Light
Traps:
3 Reckless Greed 3 Threatening Roar 2 Mirror Force 2 Dimensional Prison 1 Compulsory Evacuation Device 1 Bottomless Trap Hole 1 Solemn Warning 3 Fiendish Chain 1 Needle Ceiling
Side:
2 Lava Golem 2 Volcanic Queen 3 Banisher of the Radiance 2 Psi-Blocker 3 Mystical Space Typhoon 1 Dimensional Fissure 1 Needle Ceiling 1 Macro Cosmos
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Post by Shadwen on Feb 13, 2014 17:18:08 GMT -6
bump it to the top
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Post by Drillwarrior on Feb 13, 2014 17:51:20 GMT -6
I like the list, it looks quite solid. How are the pair of vortex trooper testing?
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Post by Shadwen on Feb 13, 2014 18:01:55 GMT -6
fairly well, i had to cut it from 3. But they allow rearranging of hand without the minus.
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Post by Drillwarrior on Feb 13, 2014 18:13:30 GMT -6
How does vortext work from the "Use of a normal summon" perspective? It seems this deck needs to set up it's monster flip line quickish?
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Post by Shadwen on Feb 13, 2014 19:04:38 GMT -6
The backrow makes up for the loss of a pacman monster set for a turn.
you want
monster destruction>Draw>Backrow hate
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Post by Drillwarrior on Feb 13, 2014 19:36:31 GMT -6
Makes sense. Why does the side have both Golem and Queen?
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Post by Shadwen on Feb 13, 2014 20:18:02 GMT -6
some decks only have 1 problematic monster.
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Post by Drillwarrior on Feb 13, 2014 20:37:29 GMT -6
Hmm, interesting. Guess that makes sense. Why do you side and not maindeck the MSTs?
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Post by Shadwen on Feb 14, 2014 0:55:31 GMT -6
Only scared of decree and skill drain
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