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Post by batsmak on Nov 1, 2013 11:39:16 GMT -6
A little work mixing an old favorite of mine (Falcon Control) with a shiny new stun engine (Traptrix) led to this beautiful anti-meta brew that took me to my first successful regional Top 8! With a large number of searchable Trap Hole cards to keep nearly any deck at bay, backed by the frustratingly powerful Mist Valley Falcon engine, this deck managed to go 8-1 in a field of over 450 players at the Frederick, Maryland Regional on October 27th, leading to a 5th place finish.
Capt. Falcon's Bag of Trix: (42)
Monsters: (15)
3 Traptrix Myrmeleo 3 Traptrix Atrax 2 Beetron 3 Mist Valley Falcon 1 Thunder King Rai-oh 1 Fossil Dyna Pachycephalo 1 Neo-Spacian Grand Mole 1 Tsukuyomi
Spells: (6)
3 Pot of Duality 1 Dark Hole 1 Book of Moon 1 The Seal of Orichalcos
Traps: (21)
3 Trap Hole 3 Void Trap Hole 1 Bottomless Trap Hole 1 Solemn Warning 1 Compulsory Evacuation Device 2 Dimensional Prison 2 Mirror Force 3 Fiendish Chain 3 Call of the Haunted 2 Safe Zone
Extra: (15)
1 Gagaga Cowboy 1 Abyss Dweller 1 Lavalval Chain 1 Daigusto Emeral 1 Maestroke the Symphony Djinn 1 Steelswarm Roach 1 Lightning Chidori 1 Diamond Dire Wolf 1 Photon Papilloperative 1 Number 50: Blackship of Corn 1 Number 39: Utopia 1 Number 66: Master Key Beetle 1 Gem-Knight Pearl 1 Evilswarm Ouroboros 1 Number 85: Crazy Box
Side: (15)
2 Banisher of the Radiance 1 Kycoo the Ghost Destroyer 1 Breaker the Magical Warrior 1 Fossil Dyna Pachycephalo 3 Mystical Space Typhoon 2 Imperial Iron Wall 2 Mind Crush 1 Debunk 1 Traptrix Trap Hole Nightmare 1 Vanity's Emptiness
I do want to add 2 copies of Deep Dark Trap Hole to the sidedeck, to help improve the Dragon and Fire King Matchups.
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Post by Shadwen on Nov 1, 2013 12:18:06 GMT -6
What all Did you Face?
What were some of the drawbacks of the deck?
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Post by Yoh Komori on Nov 1, 2013 12:59:05 GMT -6
You should post a proper tournament report (if possible) so we can all read about the decks exploits in this regional.
if you had the space I'd LOVE to see ninja's in here, but that's likely too much room, not enough reward.
How useful was the seal of orichalcos?
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Post by anduril38 on Nov 1, 2013 13:15:03 GMT -6
This actually looks pretty cool. I for one would like to see a report on this.
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Post by ライトロード on Nov 1, 2013 15:08:16 GMT -6
Honestly surprised you don't main Traptrix Trap Hole Nightmare. Card is really good. Apart from that, build looks solid.
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Post by batsmak on Nov 2, 2013 17:59:28 GMT -6
What all Did you Face? What were some of the drawbacks of the deck? The biggest drawback of the deck, to be honest, is killing large passive monsters. There were several games where the only reason my dragon opponent had a chance was because they managed to wall behind a debris dragon or flamvell guard for a couple turns, and if a Dracossack manages to actually stick, killing it can be quite a hassle. I'm planning on adding in a few generic spot removal cards, or possibly DD Warrior Lady to help with this. As for a Tournament report, I figure I can get one of those written up this weekend for you guys.
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