Post by bystander on Oct 11, 2014 11:05:27 GMT -6
It has been a long time coming but we finally got a new YGO game on the 3DS.
It is a download only game so no promos (Snow Plow Hustle Rustle, Night Express Knight, Special Schedule were the promos). Konami also took a lot of the work in playing the game out of it too. Every character in the game is unlocked and available to play against in Free Duel mode @ the start of the game (originally you had to play against the characters in story mode to unlock them in free duel). The same can be said for customizable card sleeves (why do digital cards need sleeves in the first place) and game mats. Also all of the cards are also unlocked in Free Duel mode. This game carries over 5500 cards from the first set all the way through Shadow Specters.
That is correct NO LVAL cards are in this game, the same thing can be said for any TCG Exclusives in the recent Zexal sets.
Good news is that there are pre-constructed decks in free duel, someone of them are pretty awesome. They are easily recognizable to most experienced players.
The banlist of this game is set on the September 2013 OCG. Not a bad list, it does give us players access to Dragon Rulers and Macro Rabbits in free duels. You do have the option to turn off the banlist, and play with the banned cards Konami included in the game (Goyo and Brionac are two of the cards). Sadly most of the cards that are on the actual banlist are not in this game.
Before you start the game, the game itself asks you a pair of yes/no questions:
- Do you know the rules of Yu-Gi-Oh!?
- Are you confident in your dueling skills?
Depending on how you answer the questions depends on what the default difficulty level of the game will be. There are only 3 difficulty levels: Beginner/Intermediate/Expert and you can adjust the difficulty as you play through the game.
The story mode of the game is pretty simple. You need to collect 9 heart pieces (you start with 1) to advance to the finals of the WDC. Typically you collect two heart pieces by choosing any of the characters that appear on the map (most of the recognizable characters use the deck they have, or @ least a modified version, in the anime) then you earn the 3rd in an event duel, depending on what character you play as depends on what character you face.
You start the game with 4 characters unlocked (Yuma, Shark, Kite, Tori). You unlock the other 8 by playing through various characters strorylines. This is a total of 12 playable characters.
Of course when you are playing through as a character you are pretty much locked into using that character's deck(s), Yuma for instance has 3 deck builds to play with. You are not allowed to switch to using any decks you made in free duel mode or the pre-constructed decks already in the game. You can modify these decks, however your options are very limited. Best strategy I came up with was modifying most decks with staple spells and trap cards we are used to having in ours.
Konami cut things out from the OCG version when making the TCG version:
- OCG version had the voice actors form the Japanese version of the anime doing the cutscenes, replacing the cut scenes with text screens for the TCG.
- OCG version also had a total of 40 playable character to use in story mode, while TCG only has 12.
This game never had wi-fi or any type of communication options in it. Which is sad since one of the strongest aspects of Yu-Gi-Oh! is the large online community it has. Plus playing against random human competitors online can be very entertaining and allow for a real test of your skill. Don't get me wrong the expert difficulty level will give a run for your money, but it is nice to have the option to play against another human.
I can understand cutting the voice acting and extra characters from the game for the download only version since there are memory issues to consider. However, since there was a lot of time between the release of this game in the OCG and its release in the TCG, Konami could have easily included the final 2 Zexal Era core sets, the missing TCG Exclusives, and the cards from the newer structure decks (cyber dragon and lightsworn structure are not in this game) for TCG version of the game (memory saved from the cut of the voice acting could have allowed for this). They could have also updated the banlist for the game to the July 2014 TCG.
To me with these cuts form the OCG version, no upgrades to the game for the TCG release, and no wireless play at all I feel this game does not deserve a $20 price tag. The game is fun and challenging (on expert mode), don't get me wrong. However, if you really want a YGO game on the 3DS download it only after the price for the game drops by 75%. Until that happens, stick to playing on the non-Konami duel simulators.
This is a solid 6/10.
It is a download only game so no promos (Snow Plow Hustle Rustle, Night Express Knight, Special Schedule were the promos). Konami also took a lot of the work in playing the game out of it too. Every character in the game is unlocked and available to play against in Free Duel mode @ the start of the game (originally you had to play against the characters in story mode to unlock them in free duel). The same can be said for customizable card sleeves (why do digital cards need sleeves in the first place) and game mats. Also all of the cards are also unlocked in Free Duel mode. This game carries over 5500 cards from the first set all the way through Shadow Specters.
That is correct NO LVAL cards are in this game, the same thing can be said for any TCG Exclusives in the recent Zexal sets.
Good news is that there are pre-constructed decks in free duel, someone of them are pretty awesome. They are easily recognizable to most experienced players.
The banlist of this game is set on the September 2013 OCG. Not a bad list, it does give us players access to Dragon Rulers and Macro Rabbits in free duels. You do have the option to turn off the banlist, and play with the banned cards Konami included in the game (Goyo and Brionac are two of the cards). Sadly most of the cards that are on the actual banlist are not in this game.
Before you start the game, the game itself asks you a pair of yes/no questions:
- Do you know the rules of Yu-Gi-Oh!?
- Are you confident in your dueling skills?
Depending on how you answer the questions depends on what the default difficulty level of the game will be. There are only 3 difficulty levels: Beginner/Intermediate/Expert and you can adjust the difficulty as you play through the game.
The story mode of the game is pretty simple. You need to collect 9 heart pieces (you start with 1) to advance to the finals of the WDC. Typically you collect two heart pieces by choosing any of the characters that appear on the map (most of the recognizable characters use the deck they have, or @ least a modified version, in the anime) then you earn the 3rd in an event duel, depending on what character you play as depends on what character you face.
You start the game with 4 characters unlocked (Yuma, Shark, Kite, Tori). You unlock the other 8 by playing through various characters strorylines. This is a total of 12 playable characters.
Of course when you are playing through as a character you are pretty much locked into using that character's deck(s), Yuma for instance has 3 deck builds to play with. You are not allowed to switch to using any decks you made in free duel mode or the pre-constructed decks already in the game. You can modify these decks, however your options are very limited. Best strategy I came up with was modifying most decks with staple spells and trap cards we are used to having in ours.
Konami cut things out from the OCG version when making the TCG version:
- OCG version had the voice actors form the Japanese version of the anime doing the cutscenes, replacing the cut scenes with text screens for the TCG.
- OCG version also had a total of 40 playable character to use in story mode, while TCG only has 12.
This game never had wi-fi or any type of communication options in it. Which is sad since one of the strongest aspects of Yu-Gi-Oh! is the large online community it has. Plus playing against random human competitors online can be very entertaining and allow for a real test of your skill. Don't get me wrong the expert difficulty level will give a run for your money, but it is nice to have the option to play against another human.
I can understand cutting the voice acting and extra characters from the game for the download only version since there are memory issues to consider. However, since there was a lot of time between the release of this game in the OCG and its release in the TCG, Konami could have easily included the final 2 Zexal Era core sets, the missing TCG Exclusives, and the cards from the newer structure decks (cyber dragon and lightsworn structure are not in this game) for TCG version of the game (memory saved from the cut of the voice acting could have allowed for this). They could have also updated the banlist for the game to the July 2014 TCG.
To me with these cuts form the OCG version, no upgrades to the game for the TCG release, and no wireless play at all I feel this game does not deserve a $20 price tag. The game is fun and challenging (on expert mode), don't get me wrong. However, if you really want a YGO game on the 3DS download it only after the price for the game drops by 75%. Until that happens, stick to playing on the non-Konami duel simulators.
This is a solid 6/10.