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Post by oooxp on Jul 12, 2014 10:46:50 GMT -6
I guess destroyed is the wrong word.
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Post by bystander on Jul 12, 2014 11:17:52 GMT -6
I guess destroyed is the wrong word. yes it is, now.
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Post by BurnForGame on Jul 12, 2014 14:13:33 GMT -6
Ah, it's interesting that when activating a new Field Spell over one's existing Field, the old one's not destroyed. I wonder which card they were hitting there... *rolls eyes* So, no one realized that I was sarcastically referring to Geartown there? This change had Geartown partially in mind. It had to, unless there's some new card or series of cards coming that would have made it silly otherwise. I don't particularly like this new rule, as decks dedicated to a Field shouldn't be able to simply keep it on the field so easily, but I suppose it doesn't really bother me any...
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Post by Drillwarrior on Jul 12, 2014 15:28:27 GMT -6
Ah, it's interesting that when activating a new Field Spell over one's existing Field, the old one's not destroyed. I wonder which card they were hitting there... *rolls eyes* So, no one realized that I was sarcastically referring to Geartown there? This change had Geartown partially in mind. It had to, unless there's some new card or series of cards coming that would have made it silly otherwise. I don't particularly like this new rule, as decks dedicated to a Field shouldn't be able to simply keep it on the field so easily, but I suppose it doesn't really bother me any... Just because I don't reply to it doesn't mean I didn't see it. :X
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Post by bystander on Jul 13, 2014 11:16:37 GMT -6
I know I mentioned Geartown specifically in a post on the previous page.
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Post by troza on Jul 15, 2014 2:34:46 GMT -6
Does that mean that Geartown players won't be able to trigger their effect or they will still be able if they set the field spell?
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Post by ragda on Jul 15, 2014 2:51:06 GMT -6
No they will not get Geartown that way at all, as also aforementioned quite a few times.
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Post by troza on Jul 15, 2014 6:21:08 GMT -6
Well... sorry but I haven't read the whole thread.
That is news to me. So... how will they use that spell now?
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Post by Drillwarrior on Jul 15, 2014 8:22:52 GMT -6
Well... sorry but I haven't read the whole thread. That is news to me. So... how will they use that spell now? Double Cyclone, MST, etc.
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Post by troza on Jul 15, 2014 9:23:01 GMT -6
Ok... but waste one MST on that?
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Post by bystander on Jul 15, 2014 9:43:43 GMT -6
Think of this way lose an MST and gain a 3000 att beater.
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Post by troza on Jul 15, 2014 9:55:06 GMT -6
Yeah, but that's not an optimal play.
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Post by BurnForGame on Jul 15, 2014 10:07:52 GMT -6
Yeah, but that's not an optimal play. That's the point. It was determined that Geartown was too easy to trigger by the old game mechanics, so they changed them. Then again, for all we know, there's some new Ancient Gear monster coming down the line that would have been way broken if Geartown could easily summon it...
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Post by troza on Jul 15, 2014 10:10:01 GMT -6
Oh... so there is something else about this. Ok... then I'll wait to see
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Post by BurnForGame on Jul 15, 2014 10:58:14 GMT -6
That was just speculation on my part, as indicated by my wording. I don't know anything new is on the way. I was just saying that there's the chance of it.
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