|
Post by Drillwarrior on Apr 29, 2014 7:10:28 GMT -6
Yep, epic failure on his part! Correct place for this.
|
|
|
Post by ragda on May 27, 2014 4:14:24 GMT -6
Epic win! I summoned not only 1, but TWO Frost and Flame Dragon against Fableds. They had a board of at least Stardust and BLS-EotB. At that time I was hiding behind just a Treeborn left, but I top'd into an Ice Hand! I Normal'd it, SS'd Prominence Hand, made 101 to take BLS. Made Gachi, but forgot to attack. He attacked to weaken Gachi, my turn I make another one (Ronin's are too good), and run it over. He Dark Holes, so I'm left with Gachi (1OM), Gachi (empty), 101 (empty). I can't remember how, but he gets rid of my 101 with a monster I can't remember atm. My turn I revive Treeborn, drop Mobius the Mega Monarch to clear the backrow and attacked. His turn he top's a Junk Synchron, makes Catastor. By this time I have F&FD and a Dragon Ice in hand. Next draw... another F&FD! I banish Ronin, Ice Hand, Fire Hand for one, banish 101, Prominence and an Atlantean for the other. pitch Dragon Ice to pop Catastor and attack for game directly!
|
|
|
Post by ragda on Jun 3, 2014 0:15:07 GMT -6
This is before I even take the fusion idea out of the deck! Only just gonna get better from here.
|
|
|
Post by ragda on Jun 17, 2014 20:56:59 GMT -6
He says GG because he thought Secret Barrel just won him the game. Instead, he got Trap Stun'd and left. I may not have had the flashiest win, but since this thread also encourages of sharing others' failures, here's one of the opponent. Heh.
|
|
|
Post by Drillwarrior on Jun 18, 2014 9:16:45 GMT -6
I had someone spam and go "GG" the other day. Right into Swift Scarecrow, then I disassembled his entire field. It was fantastic.
|
|
|
Post by ragda on Jun 19, 2014 1:55:53 GMT -6
Oh I had something like that, maybe it was posted in my MachinaRoid deck. Sylvans went YOLO, and I went Swift Scarecrow to survive, I basically dismantle that field with Exciton, and eventually end up with two Fortress and a Gearframe more to seal the deal next turn.
|
|
|
Post by Drillwarrior on Jun 19, 2014 5:28:22 GMT -6
Oh I had something like that, maybe it was posted in my MachinaRoid deck. Sylvans went YOLO, and I went Swift Scarecrow to survive, I basically dismantle that field with Exciton, and eventually end up with two Fortress and a Gearframe more to seal the deal next turn. It's absolutely when people do the whole "gg, you can't win nub, I've totally got this, here's my otk, die to my epic field, etc." thing and just get recked when they do it. Also saw someone declare CED-EOTE should come back to 1. Well see, it's super searchable. I won 3 games in a row, he switched to his main deck, I won 2-0. I'm pretty sure I made a strong case for it NOT coming off the list considering it won about 3 of those 5 duels.
|
|
|
Post by bystander on Jun 19, 2014 14:40:16 GMT -6
Oh I had something like that, maybe it was posted in my MachinaRoid deck. Sylvans went YOLO, and I went Swift Scarecrow to survive, I basically dismantle that field with Exciton, and eventually end up with two Fortress and a Gearframe more to seal the deal next turn. It's absolutely when people do the whole "gg, you can't win nub, I've totally got this, here's my otk, die to my epic field, etc." thing and just get recked when they do it. Also saw someone declare CED-EOTE should come back to 1. Well see, it's super searchable. I won 3 games in a row, he switched to his main deck, I won 2-0. I'm pretty sure I made a strong case for it NOT coming off the list considering it won about 3 of those 5 duels. I can second that CED-EOTE thing. The whole first list about GG is pure karma.
|
|
|
Post by ragda on Jun 20, 2014 0:03:49 GMT -6
Played a lot of games IRL with a bunch of decks that were previously theory-ohs until I finally got enough of what I need (or all) to get going with them. One of the was X-Sabers, and oh man were they ever a blast to play with. They can go off out of nowhere and OTK or wipe your hand like it was Wind-Ups again (X-Sabers were the original hand loop though). Soul Charge fuels similar game-ending plays but Ragigura has better use in this day and age too! Nothing beats reusing Faultrolls out of Soul Charge's reach, as well as creating one of the few hand loops still available:
1 Gottoms + 2 Faultrolls + 1 Ragiguara = opponent has no hand
If you guys wanna know how that ends up, I'll tell ya, but I'm sure it's obvious.
Similarly, Zombies that make use of Beelze and Dragonecro prove quite a lot of fun too! There is a lot you can do with the deck, both for the long game or the quick one.
|
|
|
Post by bystander on Jun 20, 2014 8:37:43 GMT -6
Similarly, Zombies that make use of Beelze and Dragonecro prove quite a lot of fun too! There is a lot you can do with the deck, both for the long game or the quick one. Oh yeah. The second you get resources where they need to be, the deck can go apeshit crazy on your opponent. One of my favorite plays is pairing Beelze with Scrap Dragon.
|
|
|
Post by Drillwarrior on Jun 20, 2014 8:40:48 GMT -6
Similarly, Zombies that make use of Beelze and Dragonecro prove quite a lot of fun too! There is a lot you can do with the deck, both for the long game or the quick one. Oh yeah. The second you get resources where they need to be, the deck can go apeshit crazy on your opponent. One of my favorite plays is pairing Beelze with Scrap Dragon. Definitely a very nice little combo. I'm also a fan of pairing Scrap with Goblin Zombie or something for a search.
|
|
|
Post by ragda on Jun 20, 2014 11:11:32 GMT -6
I'd even change up my build to accomodate 1 Burial and 2 Miracle Digs, seeing as how much stuff I banish during the course of a game. Getting back 3 Mezukis is no joke. Zombie World up? Anything can come back. Anyhoo, more from my X-Sabers! I tell ya, Soul Charge breaks this deck:
|
|
|
Post by Drillwarrior on Jun 20, 2014 11:13:17 GMT -6
I'd even change up my build to accomodate 1 Burial and 2 Miracle Digs, seeing as how much stuff I banish during the course of a game. Getting back 3 Mezukis is no joke. Zombie World up? Anything can come back. Anyhoo, more from my X-Sabers! I tell ya, Soul Charge breaks this deck: Seems like Soul Charge should make a Beast/Barkion/Stardust set up a lot easier to make. Nasty field. How'd you get around War Chariot?
|
|
|
Post by ragda on Jun 20, 2014 11:16:53 GMT -6
Baited it with normal summoning a Boggart Knight. I did two Darksoul searches last turn, 1 Boggart and 1 Faultroll, so he knew if I can legally activate Knight, he'd be staring at a board of 2 Knights and 1 Faultroll which can just run his guy over. I knew he had Chariot due to Equeste, so I baited it. One Soul Charge later and he's drawing up to his only card left. Hyunlei was a strong force in clearing the backrow (this was a second one, the first met Warning which met my Wiretap, but on the eff got Chariot'd), and a timely Torrential on my own summon made sure it pushed through. EDIT: Well it can't be all be roses. And that isn't even the worst of it. After he looped Gustkraken two more times, thus being left with only 1 Faultroll, I draw into ANOTHER one! Augh, and ppl say Soul Charge isn't all that broken, heh. To offset that lameness: No Soul Charge needed. Just key discards off of Gottoms. Oddly enough he did a few subpar things. He didn't summon a Geargia with Gigant when I ran that over (would've saved a bit of LP I guess), and he summoned Geargiano MK-II but summoned a "MK-I" from his hand instead of the Geargiano MK-II in the graveyard (that I caused the discard of). I easily ran over the ensuing Zenmaines, winning the game soon enough. Faultrolls were all searched via Darksouls, and I've only forgotten a search once! Hopefully I never will from this point forward.
|
|
|
Post by bystander on Jun 21, 2014 8:07:29 GMT -6
Sabers seem to be picking up the slack.
|
|