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Post by Cranium on Jan 14, 2014 3:48:19 GMT -6
3 Cyber Valley 2 Card Trooper 2 Crane Crane 2 Lonefire Blossom 2 Karakuri Strategist mdl 248 "Nishipachi" 2 Machina Fortress 1 Machine Gearframe 1 Spore 1 Dandylion 1 Debris Dragon 1 Redox, Elemental Dragon of Boulders 2 Effect Veiler
3 Mystical Space Typhoon 2 Scape Goat 2 Machine Duplication 1 Pot of Dichotomy 1 Foolish Burial 1 Enemy Controller 1 Mind Control 1 Dark Hole 1 One for One
1 Torrential Tribute 1 Solemn Warning 1 Compulsory Evacuation Device 1 Bottomless Trap Hole 1 Horn of Heaven 2 Call of the Haunted
1 Karakuri Steel Shogun mdl 00X "Bureido" 1 Scrap Dragon 1 Stardust Spark Dragon 1 Crimson Blader 1 Black Rose Dragon 1 Naturia Barkion 1 Vulcan the Divine 1 Armades, Keeper of Boundaries 1 Formula Synchron 1 Mecha Phantom Beast Dracossack 1 Number 30: Acid Golem of Destruction 1 Leviair the Sea Dragon 1 Temtempo the Percussion Djinn 1 Meliaes Tree Spirit 1 Wind-Up Zenmaines
Standard Plant Synchro with couple of Machines added, over Tour Guides slot. Strategist makes Crane a one-card Barkion and makes playing 2 Dupe much safer proposition. Since I play Strategist, teching in Fortress adds a tad more utility to it. Classic KMP play like Fortress + Spore / Gearframe + LV4 Spore allow me an access to Bureido. Basic moves like Leviair-Valley still apply
Horn of heaven has been real nice so far
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Post by Ursiel on Jan 17, 2014 11:55:58 GMT -6
I was going to say this reminded me of KMP. How much have you been able to test this?
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