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Post by captainhowdy on Nov 12, 2013 14:48:05 GMT -6
So some people are under the assumption that the limiting of EviGishki Mind Augus some how killed the deck out loop, well those people are what I like to call wrong...
3x Gishki Shadow 2x Gishki Vanity 3x Gishki Vision 3x Royal Magical Library 1x Evigishki Mind Augus 2x Evigishki Soul Ogre 1x Evigishki GustKraken
3x Gishki Aquamirror 3x Hand Destruction 3x Moray of Greed 3x Salvage 3x Trade-In 3x Upstart Goblin 2x Magical Mallet 2x Advance Draw 2x Dark World Dealings 1x Magical Stone Excavation 1x One Day of Peace 1x Dark Hole 2x Mystical Space Typhoon
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Post by Ursiel on Nov 13, 2013 13:56:26 GMT -6
Since I'm not familiar enough with the archetype or deck, are the Library the new addition?
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Post by Deleted on Nov 17, 2013 20:16:21 GMT -6
Is this the new deck you were telling me about? Looks interesting , how does it play? I miss playing against you.
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Post by captainhowdy on Nov 20, 2013 14:40:04 GMT -6
Since I'm not familiar enough with the archetype or deck, are the Library the new addition? The basics of the deck are simple draw yourself down to pretty much nothing then summon Mind Augus to recycle 5 cards and then keep using cards that force both players to draw recycle mind augus and repeat. Mind Augus got limited this format and as a result i needed another lv 6 gishki ritual monster to help the recycling of mind augus. Evigishki Gustkraken is the new addition being a lv 6 gishki ritual monster. Gishki Aquamirror when returned to the deck from grave by its own eff allows me to return one gishki ritual monster from the grave to my hand.
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Post by Ursiel on Nov 21, 2013 10:57:13 GMT -6
Isn't Gustkraken hit too? So how well has this worked so far?
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Post by captainhowdy on Nov 22, 2013 10:42:07 GMT -6
I've been testing this at home with friends and so far works well. Yes Gustkraken is limited but thanks to being able to recycle with the aquamirror it makes this deck possible. The only time things don't go good is if I misplay and end up with ritual monsters I need in the grave and all three aquamirrors in my hand, and no way to get them to graveyard.
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Post by Deleted on Nov 22, 2013 10:51:54 GMT -6
thats good , glad it's doing well.I still remember what you taught me about blackwings and might misplay for not using them in so long.Misplays suck but can happen lol.I gotta update my BW deck on dn next friday to match the one here.I still like the crane crane idea , now like key beetle.
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Post by captainhowdy on Nov 22, 2013 11:45:59 GMT -6
I created a new agent deck too. Only Cxyz I decided upon for my BW deck has been the Utopia's
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Post by Deleted on Nov 22, 2013 11:52:30 GMT -6
sweet.chaos zerofyne didn't exist ursiel said so utopia's could be interesting.I need a extra deck monster to replace fortune tune.
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Post by Ursiel on Nov 22, 2013 12:12:14 GMT -6
Utopia Ray V is sooo good. V Salamander really makes that worth building a deck around.
But back to this. What would you saw is the biggest weakness this suffers from?
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Post by captainhowdy on Nov 22, 2013 15:26:20 GMT -6
Its biggest weakness is the fact it needs to get going fairly quickly or it can be easily overrun by more offense related decks. On the flip side of things this deck moves fairly quickly and thanks to cards like Gishki Vanity stopping the ritual summons is nearly impossible. Decks that prevent spell cards like the old Simorgh lockdown and Skill Drain decks are the biggest problem for this deck. Once the loop is started you should be able to deck out your opponent in a single turn.
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Post by Yoh Komori on Nov 26, 2013 1:56:18 GMT -6
I like the concept here, but I am not sold on hand destruction and such, as they rely on the opponent having cards in hand, IMO I'd switch hand for dealings(yes it's 1 less card, but it's not dead if they lack a hand.) and 2 double summon incase you get some cards/summon THEN get RML.
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Post by captainhowdy on Nov 26, 2013 14:54:34 GMT -6
I would have Dealings in if I could afford them, Hand destruction as of yet hasn't been problematic. I often get those early game, and later on when the loop is going they speed up the destroying of the opponent's deck. I mean basically this is just a revival of the Mind Augus Loop, with a few changes to make sure it remains functional.
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Post by Yoh Komori on Nov 27, 2013 0:12:04 GMT -6
I would have Dealings in if I could afford them, Hand destruction as of yet hasn't been problematic. I often get those early game, and later on when the loop is going they speed up the destroying of the opponent's deck. I mean basically this is just a revival of the Mind Augus Loop, with a few changes to make sure it remains functional. I know, and I get that, but hand destruction takes away from the explosiveness of the deck because you may/ do have to wait for the opponent to have 2 cards to send.
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Post by captainhowdy on Dec 2, 2013 10:09:11 GMT -6
Often times Hand destruction works out quite well, if anything I'm considering ditching dark hole and the MSTs and maybe just siding them. I draw into them when I'd rather draw a spell with which to draw, HD ends up helping early game especially if I go first, and sometimes later on when the loop gets going. I will be adding dealings when I'm able though, also considered into the void but cannot afford that either.
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